

SFX Artist
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Scary Monsters, Behemoth, Goblins

Prague Ambience, Streets, Daily Life

Atmospheres, Drones, Textures

Big City Ambiences

Blasts and Explosions, Reverberant, Distant

Sci-Fi Risers

Hockey Practice, Skating, Shooting

Outdoor Bicycle Motocross Tricks

Wooden Gear, Machines, Mechanisms

Coins, Wheels, Fingers, Strings

Rainfall Ambiences

Boat Engine Sounds

Home and Metal Doors

Ambiences from Israel

Space Exploration & Diving Sci-Fi

Dogs Barking & Growling

Liquids Boiling & Sizzling

Glass & Ceramics

Horror Textures
Lukas has been active in the sound postproduction industry for about 15 years, doing work for video games, TV shows, commercials, on-air promos and cinema productions. This experience led to the decision of creating and sharing sound effect and ambience libraries with other colleagues worldwide. His methods include recording expeditions all around the world as well as spending long days inside the Foley rooms and sound design studios.