Hunyuan 3D v3.1 Pro

One image or a text prompt, Tencent's highest-detail 3D model returns fully textured meshes up to 1.2 million faces, with PBR materials ready for close-up renders.

Hunyuan 3D

What Is Hunyuan 3D v3.1 Pro?

Hunyuan 3D v3.1 Pro is Tencent's production-grade 3D generation model. Give it a single front-view image or a text prompt and it returns a fully textured mesh with PBR materials — metal, gloss, and surface relief that react to scene lighting. Its Low preset builds 100K faces; High reaches 1.2M, the densest AI 3D output on Artlist.

Hunyuan 3D v3.1 Pro

What You Can Do with Hunyuan 3D v3.1 Pro

  • Image to 3D

    Upload one front-view photo and get a complete 3D model — sides, back, and underside are inferred automatically.

  • Text to 3D

    Describe a single object in up to 1,024 characters and receive a textured mesh back — no reference image needed.

  • PBR-Ready Textures

    On Medium and High presets, outputs include metal, gloss, and relief maps that respond realistically to any scene lighting.

  • Up to 1.2M Faces

    High preset generates meshes dense enough for hero shots and close-up renders — far beyond what most AI 3D generators deliver.

  • GLB & OBJ Export

    Download your model as GLB or OBJ and bring it straight into Blender, Unity, Unreal, or any 3D workflow.

Frequently Asked Questions

Hunyuan 3D v3.1 Pro is Tencent’s AI 3D generation model that creates fully textured meshes from a single image or a text prompt. It outputs up to 1.2 million faces with PBR materials on its High preset, making it one of the densest AI 3D generators available on Artlist.

You can generate 3D assets for product renders, hero shots, game prototyping, architectural visualization, and creative projects. Upload a front-view photo of an object or describe it in text, and the model returns a textured mesh ready for your 3D pipeline.

Three presets are available: Low (100K faces, textured, no PBR), Medium (500K faces with full PBR materials), and High (1.2M faces with PBR). Medium and High include metal, gloss, and surface relief maps that react to scene lighting.

Models export as GLB or OBJ files. Both formats are standard across major 3D tools including Blender, Unity, and Unreal Engine, so you can bring your generated assets directly into your existing workflow.

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